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Bloober Team

Senior Technical Artist

Game art

Salary

Salary not specified

Location
Kraków, Poland
Work format
Hybrid
Employment type
Contract
Experience level
Senior
Posted
July 18, 2026

About the role

SENIOR TECHNICAL ARTIST (BLOOBER TEAM)

Horror

Senior

Negotiable

⏰ Contract

Remote / 👔 Office Kraków, Poland 🇵🇱

Description

Bloober Team is a game development studio focused on creating distinctive horror experiences. The company offers an inclusive and collaborative environment where team members can influence ambitious projects and work with modern technologies.

As a Senior Technical Artist, you will collaborate with artists and programmers to develop tools, automate content creation, maintain procedural systems, and improve art production pipelines. You will also ensure that game content remains optimized, consistent, and technically reliable.

Responsibilities

  • Collaborate closely with artists and programmers
  • Create tools for artists
  • Automate content creation processes
  • Develop and maintain procedural content generation tools
  • Research, develop, and maintain art production pipelines
  • Improve workflows across art and development teams
  • Profile content and identify performance limitations
  • Ensure game content remains optimized and visually consistent
  • Troubleshoot technical art and pipeline issues
  • Support artists and other departments with technical solutions

Required Skills

  • Professional experience working with Unreal Engine 5
  • Experience with HLSL
  • Experience with Blueprints
  • Experience with Python
  • Experience creating tools for artists
  • Experience with procedural content generation
  • Experience creating and maintaining art pipelines
  • Experience profiling content and identifying performance limitations
  • Strong problem-solving skills
  • Excellent communication and collaboration skills
  • Ability to work effectively with artists, programmers, and other departments

Nice to Have

  • Experience with C++
  • Experience with VEX
  • Experience with Houdini
  • Proficiency with Substance Designer
  • Experience developing for PlayStation 5
  • Experience developing for Xbox
  • Experience developing for Nintendo Switch 2

What we offer

  • Nine-month contract
  • Compensation based on skills and experience
  • Flexible working hours
  • Paid days off
  • Private healthcare
  • Remote or on-site work
  • Creative environment with a committed team of game enthusiasts
  • Opportunity to work with modern technologies
  • Inclusive and collaborative company culture

Vacancy link

Required skills

  • Unreal Engine 5
  • HLSL
  • Blueprints
  • Python
  • C++
  • VEX
  • Houdini
  • Substance Designer
  • PlayStation 5
  • Xbox
  • Nintendo Switch 2

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