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Nekki

Encounter Designer

Game design

Salary

Salary not specified

Work format
Remote
Employment type
Full-time
Experience level
Middle
Posted
August 6, 2026

About the role

MIDDLE ENCOUNTER DESIGNER (NEKKI)

SPINE

Middle

Negotiable

⏰ Full-time

Remote

Description

Nekki is looking for an Encounter Designer to join the Core Game Design team working on SPINE, an upcoming single-player third-person action game developed in Unreal Engine 5 for PC and consoles. The role focuses on creating, prototyping, testing, and balancing combat encounters for cinematic gun-fu gameplay.

Responsibilities

  • Create encounters using existing enemy types
  • Select enemy compositions, positions, and spawn timings
  • Find unique enemy combinations and combat situations
  • Prototype encounters in Unreal Engine 5
  • Implement encounter logic using Blueprints
  • Playtest and iterate based on feedback
  • Tune encounter difficulty and balance
  • Collaborate with Level Design, Combat, AI, and Narrative teams
  • Integrate encounters into the context of each level
  • Create fresh and varied gameplay experiences

Required Skills

  • Experience in encounter design or combat design
  • Experience building combat scenarios from concept to playable implementation
  • Experience gained through shipped commercial games or substantial personal projects
  • Solid knowledge of Unreal Engine
  • Hands-on experience with Unreal Engine 5 Blueprints
  • Understanding of combat pacing and difficulty balancing
  • Ability to prototype and iterate on gameplay
  • Ability to collaborate with multidisciplinary teams

Nice to Have

  • Portfolio with examples of encounter or combat design work
  • Experience working with AI systems
  • Experience with Behavior Trees in Unreal Engine
  • Experience on shipped PC or console games
  • Extensive experience playing action games
  • Technical background
  • Experience participating in a full production cycle

What we offer

  • Fully remote work
  • Work on a single-player action game for PC and consoles
  • Opportunity to create encounters for cinematic gun-fu combat
  • Collaboration with Core Game Design, Level Design, Combat, AI, and Narrative teams
  • Hands-on work in Unreal Engine 5
  • Opportunity to influence combat pacing, challenge, and player experience

Vacancy link

Required skills

  • Unreal Engine 5
  • Blueprints
  • Behavior Trees
  • AI

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