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Graphic Programmer (Shader/VFX)

Game development

Salary

Salary not specified

Work format
Remote
Posted
July 20, 2026

About the role

Graphic Programmer (Shader/VFX)🎮

Looking for a Graphic Programmer to join a Ukrainian hyper-casual studio whose games have been downloaded 300M+ times 🌍

Product — hyper-casual mobile games where every visual detail matters — satisfying effects, smooth animations, and shaders that make players think "wait, how did they do that?"

What you'll be doing

  • Writing shaders and developing new graphics technologies
  • Creating satisfying visual effects and animations
  • Optimizing unconventional graphics for mobile devices
  • Working on hyper-casual titles with potential expansion to PC

What we're looking for

  • Experience with shaders, rendering, and animations
  • Strong math: trigonometry, vector math, matrices
  • Understanding of tweens/easings
  • Creative and artistic eye — style, color, composition
  • Unity/HLSL (Unreal/GLSL also fine), understanding of mobile GPU

Fully remote, flexible schedule

Open to Ukrainian and Belarusian candidates

Send your portfolio and message us directly: @ir_stankevich

Required skills

Among Game development vacancies

  • HLSL4%
  • GLSL4%
  • Unity55%
  • Unreal Engine8%
  • URP5%
  • BIRP1%
  • VFX Graph2%
  • Shader Graph2%
  • GPU instancing1%
  • particle systems1%
  • post-processing1%
  • bloom1%
  • tween1%
  • easing functions1%
  • shaders3%

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