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Room 8 Studio

Senior SDET Tools Engineer

Разработка игр

Зарплата

Зарплата не указана

Локация
Poland
Формат работы
Удалённо
Тип занятости
Полный день
Уровень
Сеньор
Английский
C1
Опубликовано
18 июля 2026 г.

О вакансии

SENIOR SDET TOOLS ENGINEER (ROOM 8 STUDIO)

AAA Open-World

Senior

Negotiable

⏰ Full-time

Remote Poland

Description

Room 8 Group is an independent strategic partner providing external game development, technology, art, trailers, and quality assurance services for AAA and AA games across all platforms. The company has contributed to major titles including Call of Duty Modern Warfare II and III and employs more than 1,100 professionals across Europe, North America, and South America.

Room 8 Studio is looking for an SDET Tools Engineer to join the Core Tools Team working on a large-scale open-world project developed with Unreal Engine 5. The team creates and maintains editor extensions, asset validation systems, pipeline automation, content capture frameworks, workflow integrations, and automated testing solutions used by artists, designers, quality assurance specialists, and developers.

Responsibilities

  • Design, develop, and maintain engineering tools used across the project
  • Build Unreal Engine 5 editor and runtime features with C++
  • Develop Python tools and automation solutions
  • Integrate tools with Perforce, REST APIs, CI and CD pipelines, and internal services
  • Create automated tests and maintain tool quality
  • Participate in code reviews and technical discussions
  • Collaborate with artists, designers, quality assurance specialists, gameplay programmers, and engine teams
  • Investigate and resolve technical issues across tools, pipelines, and workflows
  • Improve engineering processes and development efficiency
  • Own complex tools and technical subsystems
  • Contribute to architecture and technical decisions
  • Mentor engineers and support team development
  • Help define engineering standards and best practices
  • Collaborate with technical leadership on roadmap planning and technical strategy

Required Skills

  • Strong modern C++ skills
  • Hands-on experience with Unreal Engine 5
  • Experience developing Unreal Engine editor plugins
  • Experience developing runtime modules
  • Knowledge of the Unreal reflection system
  • Experience with Slate, UMG, or Dear ImGui
  • Experience working with Unreal Engine subsystems and Actors
  • Experience with editor scripting and automation
  • Python scripting and tooling experience
  • Experience integrating REST APIs and JSON
  • Familiarity with Perforce workflows
  • Understanding of 3D content pipelines and game production workflows
  • Experience writing automated tests
  • Strong problem-solving skills
  • Strong ownership mindset
  • Advanced English communication skills

Nice to Have

  • Experience developing tools for large-scale open-world games
  • Experience with asset validation systems
  • Experience with pipeline automation and content capture frameworks
  • Experience with CI and CD infrastructure
  • Experience supporting multidisciplinary production teams
  • Experience defining engineering standards and technical architecture

What we offer

  • Competitive compensation package
  • Fully remote work from Poland
  • Opportunity to work on a cutting-edge AAA Unreal Engine 5 project
  • Private medical care
  • Paid time off
  • Professional growth and learning opportunities
  • Collaborative international environment
  • Work with a team focused on building high-quality games and technology

Vacancy link

Требуемые навыки

Среди вакансий: Сеньор · Разработка игр

  • C++15%
  • Unreal Engine 519%
  • runtime modules4%
  • Unreal reflection system4%
  • Slate4%
  • UMG4%
  • Dear ImGui4%
  • editor scripting4%
  • automation4%
  • Python12%
  • REST APIs8%
  • JSON4%
  • Perforce8%
  • 3D content pipelines4%
  • game production workflows4%
  • automated tests4%

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